Hello, world! I’m a programmer obsessed with gamedev, particularly one of these twisted souls who enjoy engine programming more than working on the actual games.
I am currently employed at The Creative Assembly, and work as a graphics programmer on an upcoming console title. Stay tuned, it’s going to be shiny! If you’d like to join us, drop me a line; we’re hiring!
So far, my largest finished hobby project is Deadlock, an arena-based multi-player first person shooter done with four friends from “team0xf”.
The progress of my work can be tracked via my blog, twitter and a random stream of images which I sometimes update with cool visuals.
Here is a list containing some of the stuff I’ve been involved in, and this page contains my MSc thesis about pretty real-time pixels.
Finally, the about section contains more info about me and this very website.
